Moleraven
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Vitreous Spore-Worm Analogues
Vitreous Spore-Worm Analogues
Native Planet
Judice (1337)
Lifeform Type: Engineered lab organism / stabilization culture World: Imported to Judice; used at Carthen’s Ridge Habitat: Culture tanks, sealed sample trays, precursor-vault fissures, stabilization rigs Size: 5–50 cm Number Encountered: 1 culture tray, or 2D loose analogues after containment failure Speed: Crawl 1m Hits: 4 each, or 14 as a colony Armour: 2, brittle vitreous sheath Characteristics: STR 1, DEX 3, END 12, INT 0, INST 5, PACK 11 Spore Haze: If a culture tray breaks or a colony dries out, unsealed sophonts nearby must make END 10+. Failure: Take 1D damage ignoring armour and suffer painful “glass-lung” irritation: DM−2 to END-based checks for 1D hours. Failure by 6+: Incapacitated by coughing and crystalline irritation until treated with Medic 10+ or proper lab decontamination. Precursor Stabilization Use: Under controlled conditions, a living culture can be applied to unstable precursor residue or exotic material. A successful Science (biology, chemistry, or xenology) 8+ check stabilises the sample, giving DM+2 to later analysis and preventing decay or energetic discharge. Bad Failure: If the stabilization check fails by 4+, the culture crystallises uncontrollably. The sample, lab gear, or artifact takes 2D damage, and everyone nearby risks Spore Haze exposure. Holst Use: These should feel unsettling rather than predatory. They are tools, evidence, and contamination risk all at once.
Skills
Stealth 0
Survival 2
Attacks
Spore haze Special Triggered by drying, burning, or rupture.
Vitreous rasp 1D-3 Only if handled or loose.